Run-prototype B

In prototype B, I have added two level into the game. One require players’ jumping skills. As I was designing and testing the levels, I have figured out some tricks to play this level. You get more control on your character if you just rotate your mouse without clicking A and D to jump left or right. I think the process of finding out tracks and improving your skills and score is pretty interesting in this level. Also I have added some unnecessarily blocks to distract theĀ  players from focusing.

In the third level, this level requires players to think about how to find the key before the time run off since it is impossible to run through it in 5 seconds. Especially after the first two levels, which just require players to just try to run as fast as possible, players most likely would not expect to run backward in the third level.

 

Leave a Reply

Your email address will not be published. Required fields are marked *