Buttons

Introduction 

Buttons, buttons, buttons!!!

In this game your goal is to make 10,000 buttons as fast as you can.

Start by making them manually one by one and increase production by purchasing shops and factories.

Background 

The  game takes place during the industrial revolution. I thought the best way to convey this was by using sketch drawings of old machinery and buildings. I also created the start and end screens using paint and repeating the button pattern and adding text boxes above the design and trying to keep the design simple to keep the theme consistent. Lastly, to help the player get a sense of that they were creating buttons as they clicked on the images I edited the mouse cursor to to change from an arrow to a button as they hovered over the images and then once they press on the images it turns into a hammer.

In a way it shows how a business can progress through time and investments. Overall, I think the game was a success. If I were to continue working on the game, I would add the final time on the end screen, edit the mouse cursor to only show the image, edit the font, font placement in the game to make sure it remains the game no matter the screen size, and edit the font on the start / end screen.

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