Project 4: Randomly Generated

This particular project has been very difficult for me. Not only with the coding, but also just thinking of an idea of what kind of game to build. I was having a hard time deciding what I wanted my game to be about, and what kind of levels my game would have. Since we started building this project around Halloween, I eventually became inspired to do something Halloween themed, or just something spooky looking. I looked on TurboSquid and found some great free models of gravestones and pumpkins, which I will put into different levels of the game.

I also got inspired by Professor LeMieux’s tutorial level with the dark area with dead trees and the open shack. My idea for my game is to be something similar to that but with its own tweaks. Before the Halloween idea, I was considering having some levels with obstacles. Something like a death trap kind of game where you have to avoid all these shapes and objects, and if you touch them you lose and have to restart the level. However, I feel like I’m pressed for time and that would take a lot longer than this current idea. I’m still having trouble with some of the coding so I’m glad I scrapped that idea, however, I feel like that would have been more fun to play. My game is still incomplete (and has no name yet :’D) mainly because of coding issues, but I’m hoping it turns out well.

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