Going into this week I was pretty sure that I wanted to expand on the hand-drawn mod that I did.

However I wasn’t exactly sure how I was going to expand on it. Should I only create a few more sprites and make the setting a bit larger and complex? Should I keep the small space? If I keep the small space, what kinds of things should I add to it?
After the super helpful group discussion this week, I think I have a decent idea of how I want to go about my final project. I want to focus on my original intent of this mod — to get as far away from Doom as possible.
I want to create an intimate experience full of tiny interactions and surprises. Maybe this means watering a flower and it grows. Maybe I’ll create another hand sprite that allows you to pet the dog and the dog reacts to that. Or when you “shake” the tree the bird flies away or maybe some fruit falls to the ground.
I think all of this is pretty opposite from the very violent and expansive Doom. If only I could get rid of that pause menu.
I guess it is a Doom mod after all.





You have been in space for decades looking for resources to bring back to your home planet. One of the most important resources you collect are these space creatures known as Alplouds
. These creatures which can only live in space produce an outstanding amount of energy which can be stolen from the creatures (ultimately killing them). Even though these creatures emit a ton of energy they are almost impossible to detect. The only way to find them is to find their life resource, “Neutronic Dwarfs”,
which are similar to Neutron stars and black holes but more stable.











