Doom Diary 4: My First Level

This week we were given a really daunting but exciting task — creating our very first Doom levels! I went into designing my level having no plan whatsoever. I wanted to take to heart the words of Liz Ryerson, who said something along the lines of “The best Doom levels created seemed to be the ones that he [John Romero] wasn’t really thinking about.”

Oddly enough, my level started to definitely take an inspiration from John Romero’s recreation of E1M8.

Image result for john romero e1m8

 

Above is John Romero’s level.

Above is a clip from my level.

You can see the similarities in the jagged lines. However, something I didn’t realize until looking at these side by side is that Romero’s jagged areas were lowered into the ground, whereas mine were raised. Either way, each and every crevice in the jagged areas had to be clicked and textured, which was a total pain to do.

This is the map of my level. I decided to include a small maze inspired by the level I talked about and chose to speed run — E2m2.

The most fun part of this process was definitely looking at other people’s levels and hearing what people thought of mine. I’m looking forward to it again this week!

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