This Clicking Game: Project 5

 

Project 5 had us working with a clicking mechanic and I was struggling with what to do. I knew that I did not want to create a clicking game where I had to manage resources or anything similar to the cookie clicking game. The first thing I did was add a kick drum sample to the click sound and made a small looping song with a muted kick. The player must follow the beat of music as to not make the kick drum feel out of place or off-beat. I downloaded a few 3d models of old videogame consoles for extra ‘aesthetic’ and had them flip around to each click. I love the idea of using unity for videogames that can be used in different contexts and my goal with this game was to provide the ground work of where I could go with my final project. I could have done so much more with this idea- beat recognition, color changes, but I couldn’t decide which aspect to implement further. This along with my final videogame are projects that I want to expand further in the near-future. I would love to display visuals with games similar to these for music shows and events.

 

 

Leave a Reply

Your email address will not be published. Required fields are marked *