Illuminated

Hellooo everyone!

First, I want to say thank you to the professor for his help throughout this quarter. Without he helping me to debug my code, I wouldn’t have completed making my game. Also, thank you for you all’s feedback! I have learned a ton from you all not only by listening to your feedback but also by seeing all these great examples of games that you all made. I surprised by how different each game is and how many varieties of games we made.

My game, Illuminated, is an optical illusion game that provides players this unimaginable, amazing experience through the 3D illusion created in the game as well as the strong color contrast in each scene that achieves a visual impact. It’s a short game that is mainly targeted at providing an enjoyable experience to players. I wanted my players to enjoy the “journey”, rather than just winning the game.

Image 1: Starting screen

Image 2: Second game scene

Image 3: Going through the tunnel (Illusion)

Image 4: Particle system

Image 5: Ending scene

I hope you all will enjoy playing my game! Feel free to comment below asking me questions about my game and giving me feedback so that I know where to improve next time. 🙂

Elle

3 thoughts on “Illuminated”

  1. Greetings Elle,

    Wow, what you have created is an experience its self. The mood is set immediately with the initially visuals you created along side the sound design choice. Very create choices you have made in this game. I really like the patterns that make up the ceiling and the walls. The gameplay is pretty sweet as well. Being able to switch places in the game but making contact with the drink me box was pretty cool. I also like what you did with the light towards the end of the game. It was very interesting to experience. But most dope to me, was how at the end once I got to the yellow box, I started to ascending into the air while being surrounded by stars, this was really clever. Then to finish with quote was a nice touch. Keep making dope work! If you ever need some music, let me know!!

  2. I feel like I’m in a fever dream when I look at this game and I love it. You made this very visually thoughtful. Just the objective of the game (Look for the light. Follow the light. Complete the journey) is enough to capture my interest. I do wonder what the effect would be if this game incorporated text, i.e. cryptic messages or poetic wisdom popping up here and there during the journey à la Beginners Guide.

  3. Hi Elle!
    It was interesting to watch the development of your game, from your ideas from your original inspiration to your final concept and outcome. I’m super impressed at the coding that went into the shapes you made, especially my favorite part the sphere which appears convex at first, then you realize it is concave as you follow the red path and walk into the sphere. The rotation you added, as well as the bright colors and lighting, is so effective at creating the optical illusion you were going for. I think to add even more visual effects to the game I would suggest adding some sort of effect to the red pathway, unless having it remain the same in each room is an intentional design choice. Or perhaps having the poison boxes slowly move up and down to add more liveliness to the illusory space you’ve created. Either way as it is I feel like I’m down in the rabbit hole from Alice in Wonderland, and I love that in the ending we get to float up out of the space while looking either up, down, or around 🙂 Nice work!!

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