Dreams, to-do list

Though I still have not polished the project in it’s current process, I am coming up with more ideas. Instead of overwhelming my project with layers of unfinished work, I have decided to list out some of the things I need to figure out and fix.

The videos I add to my game are so broken or distorted that it takes away from the quality of my game. I need to figure out how to match the dimensions of the video screen to the dimensions of the video. Also, there is an option to write a script for your video players. I need to try this out to see if it will boost the quality of hte videos.

Also, I am still not understanding which scripts go in the scriptholder, which go on the actual 3D objects, and which go on the first person controller. I spent hours figuring out why the collision detection was not working when Patrick reminded me that the collision detection script goes on the first person controller. Simple mistakes like these really stall the process of my project.

Honestly, I am overwhelmed by all of my ideas because I know what these dream like spaces look like in my mind, but executing this feeling and expressing my thoughts are a lot harder than I expected. Hopefully, I will be able to fix the quality of my game and that would clear up the process a little more.

 

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