Final Project: Dreams?

Dreams

 

I want to create a space of illusions. I was inspired by images from outer space and the ocean and I want to incorporate the feeling of vastness and ambiguity, but I want to describe them with detail and care. The mysterious feeling we have regarding our dreams and our psyche are feelings that we cannot quite describe using words. Sometimes, even the visuals we see everyday cannot illustrate the strange images we see in our dreams. In order to capture this feeling, I will create several spaces that tell an environmental story itself. The player will be able to look into some of my dreams and the randomly occurring visuals produced by my mind.

 

The goal is to create 20 spaces that are so different from each other, but hold similar symbols and thought. The player will have to search for a piece of fruit that will lead them to the next dream-like environment. When you bump into the wrong fruits, they will speak nonsense poetry to you.

 

Though my game is still in its premature stages, it already poses many difficulties. When I added the collider to the fruit in each level, it stopped responding to my collision with the fruit. Also, the rooms started to look very similar to one another so I had to get rid of some of them and recreate more abstract and absurd rooms. Creativity is much needed in order to convey this strong visualization. I feel as though I am running out of creativity and so I have decided many nights to sleep on it in order to let my dreams inspire me throughout this process.

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