Simulator of Everything by David O’Reilly

The game Everything is a combination of all the simulator games in one. The player can play as a “shapeshifter” and control any creature or object they see. With the rule of power of tenth, one can explore everything from the smallest objects such as micro biological sub atomic level to intergalactic galaxies, therefore having a limitless possibility of area to explore. This game uses unique movement animations such as having the creatures roll instead of walking. The creator David OReilly is also aware the power of music within games, it changes the whole perspective of the gaming experience, thus he implemented ambient and soothing soundtracks in this game. The creator David OReilly had developed the game Mountain, which using Unity game engine which he taught himself how to use (Now I feel worthless). As OReilly worked with Unity, he saw the potential of representing nature with real-time systems within Unity, which was the inspiration for the game Everything. OReilly describe his hope for players of the game “ I want Everything to make people feel better about being alive. Not as an escape or distraction, or arbitrary frustration, but something you would leave and see the world in a new light.” He also mentioned that this game also has the elements of Easternphilosophy and stoicism.

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