Limbo

This week as I was preparing for my Pecha Kucha presentation on Arnt Jensen, the CEO of the indie video game company Playdead. One of the few games that this company developed caught my interest, the game is Limbo. This puzzle filled game is a very straight forward minimalistic game. It is about an unnamed boy,which the player controls, travels through this dangerous and trap filled environment to look for his beloved sister. Now this game is filled with excessive death scenes and gruesome visuals of the little boy, which is the goal from the developers ,because Playdead claimed that through “trials and deaths” the players learn how to solve the puzzles/problems. Many critics describe this game as a work of art that is filled with black and white color tones (film noir), minimalism, ambient sounds and expressionism. The developer’s goal was to make this game a open book, open to the audience’s interpretations. So instead of a young boy who is in search of his beloved sister (of course this is only a subjective theory which most people believe) it can be both brother and sister who died together, entered Limbo and the boy is trying to find his sister in this creepy afterlife. Now with that being said, some critics are actually disappointed with the storyline or the lack of it, because the game does not tell the audience about anything, the boy just woke up in the middle of the forest and now he is trying to look for his sister. All in all, I played this game slightly, and I absolutely loved it, especially the soundtrack, it gave me this creepy yet relaxing ambient vibe. I definitely give it a 10/10 so far….

Leave a Reply

Your email address will not be published. Required fields are marked *