Dear John Romero, (10-26-17)

My first doom map mod was far better than i excepted it to be.

I knew from the beginning that I wanted to create a map on actual architecture. At first, I was going to create my house but then I know if created it and didn’t explicitly say that it was my house from the start then no one would get the references. So, the reason I chose to do the art annex was so that I could create something that everyone could potentially figure out on their own. I really tried to focus on creating the architecture of the building and by placing implied furniture.

The strongest of these furniture (judge by the critique) was the flesh couch in the sonic arts lab. When designing this level, I know I had to insert it into the game because for quartets I would be glued to that seat and if any cdm student every took the sonic arts class they would know that image instantly. Using the pink fleshy brain texture was by the far the funniest and most practical texture to use for the couch.

Overall I enjoyed this project, the only hard parts were creating doors and the fact that my slade was bugged and I was not able to sue the 3D world view properly because of a instant scrolling bug.

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