Post 6: Prototype B

I have been working on developing the procedural rhetoric game, Puddle, lately. I have been trying to get the spheres to change color, as if they are raindrops falling from the sky and hitting the ground and eventually drying up. As well, I have sounds to insert but haven’t completed that either. Also I need to add a title page and I’d like to have a cool moving banner for that along with the instructions:

You are a small body of water trying to grow,

make connections to other small bodies of water,

though you are stuck, stagnant in your place

eventually other drops of water will come near

and help you grow into a big puddle.

I added a particle system to this. I just need to figure out how to make the particles look like the other water drop objects.

In the end, for a final thought, I drafted a similar poem:

No matter how much or how little you grow,

[Puddle] you will eventually be reabsorbed

into the larger water cycles of the world

reunited with new and old water bodies

in another time and space, a different place.

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