Halloween Stuff! (Catching up on blogs #2)

(Please bear with me as I post about my missing blog posts from weeks ~4 and 5)

This .wad has been in the box for project five but I didn’t demonstrate it in class! It was around Halloween time and I had been trying to construct a level that both fits with the ‘Halloween’ theme while subverting what ‘doom’ was. Because of that, I tried to go for a cute Halloween aesthetic:

Image result for cute halloween aestheticImage result for cute halloween aesthetic

(stuff like that). I had a LOT of difficulty with this project (hence it being a week late when I submitted it) because I wanted to try and make a non-uniform height building that you started outside of.

There are some screenshots! I ended up (kind of) getting the outside building to work.. but I feel like the tone was partially off due to the level still being combat-based with imps everywhere. I tried to set up the final part as a face off with zombies in a graveyard (bottom picture).

I think more than anything though this week was really beneficial for learning texture work in photoshop. I had previous experience editing photos but next to nothing in terms of making up things from scratch. I am not much of a 2D artist either so learning the tools (even if to make such simple textures) was very important and something I am definitely going to utilize in the future.

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