Octopad is an eight-player controller for the Nintendo Entertainment System that turns single-player games into multi-player parties!
Instead of one controller with eight buttons, what if there were eight controllers with one button each? Instead of a single-player experience, what if Tetris was a team sport? The Octopad is an alternative interface for the Nintendo Entertainment System that transforms classic titles like Super Mario Bros., The Legend of Zelda, and Tetris (or Yo! Noid, Gremlins 2, and Hatris) into cooperative puzzles and multiplayer parties for 4 to 8 people!
Inspired by the treasure trove of photoshopped interfaces that Richard van Tol and Barrie Ellis posted on the Game Accessibility Forums over ten years ago, the Octopad reimagines a historic platform in the paradigm of one-switch games designed by and for people with limited manual dexterity. Rather than thinking about accessibility as a single-player problem, this controller engages the social, political, and environmental aspects of videogames to change the way we play.
The Octopad is a finalist at Indiecade 2018!
Play it next at IndieCade (October 11-13 in Santa Monica), Different Games (October 12-14 in Worcester), Beta Public in (November 19 in London) and Video Game: Cohabitant (December 10-12 in Shenzhen)!
Previously exhibited in the SAAM Arcade at the Smithsonian American Art Museum (July 22, 2018 in DC), Neural Nets at the Worth Ryder Gallery (April 5, 2018 in Berkeley), alt.ctrl.party at GDC2018 (March 23, 2018), and a demo was exhibited Platform Games at Babycastles (June 7-17, 2015).