An Environment that wasn’t too good

For my first video game creation I wish I gave myself more time. Being able to put more thought into the overall design and concept would have created a better out come and experience. Seeing the work of other students and the thought put into there projects inspired me to take my next project to the next level and to strive for a more thought out “Concept.”

I’ve also learned that the message and objective must be made clear as day for the players to be able to decipher what was intended. What I intended for my game was for the players to find their way to the bottom and find the “treasure chest.” During the process of finding the treasure chest, the player will get a feel of a dope environment to be in. For me, I felt a dope environment would be, brick wall warehouse with MAD studio equipment in it. On top of that there is a treasure chest? I thought that would be dope.

Thankfully there was a positive to come away with this first attempt. I was able to have the player intriguingly find the objective of this level. This will keep the player glued to a game. I will try to keep this strategy for the rest of my created games.

For my next game I hope to create a REAL environment and create the music as well!

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